#pragma once

#include "stdafx.h"

class Input{
	public:
		Input();
		~Input();
			
		bool setQuit;

		bool keyDown(const char* key);
		bool keyUp(const char* key);

		void getInput();
	private:
		std::map<const char*, bool> keys;
		std::map<const char*, bool>::iterator itr;

		SDL_Event event;
};